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Devlog
Dev Log #11; Nov 27
November 27, 2024
by
TejasRaghuvanshi
Final changes: Fixed camera clipping by moving the camera closer when necessary Ability UI now shows the charges of other runs as well Fixed volume settings Fixed Exit button Added inverted axis optio...
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Dev Log #10; Nov 20
November 20, 2024
by
TejasRaghuvanshi
It’s been a hectic week with playtesting and analyzing the data we’ve gathered, but here are some changes we made to the game this week: Increased teleport throw speed. Widened aiming angles for t...
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Dev Log #9; Nov 13
November 13, 2024
by
107ayoo
1
We’re excited to announce that our game is now in Beta! Here’s what’s new: New animations and assets for teleport that enhance visual appeal. Gravity Visual Indicator to show the direction of ro...
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Dev Log #8; Nov 06
November 06, 2024
by
107ayoo
Recent Changes: Added a splash screen, proper menu, and improved the level select page UI and win screen improvements Controller Overhaul Improved the feel of mechanics, primarily walking/running and...
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Dev Log #7; Oct 30
October 30, 2024
by
107ayoo
Recent Changes: Reading week break ^-^ Future Plans: Establish a foundational set of levels Refine ability visuals and controls Enhance UI and menu Finalize character animations and models Complete mu...
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Dev Log #6; Oct 23
October 23, 2024
by
107ayoo
We’re excited to announce the Alpha release of our game! While there’s still much to develop, we’re proud of our progress. Recent Changes: Updated UI and menu designs Added a new level Added 3 n...
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Dev Log #5; Oct 16
October 16, 2024
by
107ayoo
Progress this week: Set charges for gravity and throw and incorporated UI Added clamping to camera Added two levels; 3 and 4 Flying fully implemented Portal and UI bug fixes Challenges: Coming up with...
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Dev Log #4; Oct 09
October 09, 2024
by
107ayoo
Hello Hello! This week, we focused on refinement of current features rather than adding new ones, but worry not; we have a new and polished level for you to explore! Changes since last week: Added gra...
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Dev Log #3; Oct 02
October 02, 2024
by
107ayoo
This has been a busy week with a lot of progress on all fronts! New features: Gravity Rotation, allows the player to turn gravity sideways Teleporting Throw, a throwable Jack-o'-lantern that teleports...
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Dev Log #2; Sep 25
September 25, 2024
by
107ayoo
Updates from the past week: Polished wall jump Changed camera to 3rd person Fixed platform shake Added running sfx Updated materials and assets Level design changes Changes in character hitbox...
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Dev log #1; Sep 18
September 18, 2024
by
107ayoo
Hello Everyone! We’re excited to share the beginning of our journey with Reaper , a 3D puzzle-platformer where you explore each level twice. On your second run, you'll face a deformed scene but with...
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