Dev Log #11; Nov 27
Samsara » Devlog

Final changes:
- Fixed camera clipping by moving the camera closer when necessary
- Ability UI now shows the charges of other runs as well
- Fixed volume settings
- Fixed Exit button
- Added inverted axis option for flying
- Sped up teleport throw animation
- Removed walking for teleport
- Added chains to teleport model
- Changed teleport mappings to more intuitive options
- Teleport trajectory fixes
- Reworked and polished levels
- Fixed collectible bug
- End portal visual improvements
- ui explanations for all abilities , transition screens
- kickstart flying with input
What we learned:
This journey was a transformative experience. We explored technical topics like ludology, strengthened our Unity expertise, and honed our communication and teamwork skills. Watching our game evolve weekly provided a tangible reflection of our progression and ability, leaving us feeling empowered and proud of what we’ve achieved.
Thank you for guiding us through this project.
Files
Samsara 0.9 - pre final 251 MB
Nov 26, 2024
Get Samsara
Samsara
no man steps in the same river twice
Status | In development |
Authors | 107ayoo, TejasRaghuvanshi |
Genre | Platformer, Puzzle |
Tags | 3D, First-Person, Puzzle-Platformer, Singleplayer, Speedrun, Unity |
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