Dev Log #5; Oct 16


Progress this week:

  • Set charges for gravity and throw and incorporated UI
  • Added clamping to camera
  • Added two levels; 3 and 4
  • Flying fully implemented
  • Portal and UI bug fixes

Challenges:

  • Coming up with ideas for levels
  • Deciding on what to focus on to make the game "feel" better

Future plans:

  • New character model with colors indicating ability
  • Visual clues to how gravity would change
  • More levels
  • Incorporate completed audio and visual arts

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